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Unity

EQLabs for Unity

The EQLabs packages for Unity, each with its manual. The Unreal Engine manual, for EQLabs Pro and the Labs on Fab, is on the other tab.

Four of these share a name with an Unreal Engine product (Blockout Lab, Painting Lab, Pivot Painter Lab and VAT). They are separate packages built for Unity, so everything under this tab is about the Unity version.

Shader

Post-processing for every render pipeline.

Labs

Standalone editor tools.

  • Greybox and blockout tooling for level design: 2D layout with a live 3D preview, a scene-view tool and a clean scene export.

    Built-In

  • Scene-view vertex, mask and flow painting, with PNG and EXR export and channel packing.

    Built-In · URP · HDRP

  • In-editor Pivot Painter authoring: detect mesh elements, solve the wind hierarchy, bake data textures and use the foliage wind shaders.

    Built-In · URP · HDRP

  • Vertex Animation Texture baking, import and runtime playback for Unity URP.

    URP

Tool bundles

Many small editor tools in one package.

Report an issue with this tool

Opens our feedback form in a new tab with the tool name pre-filled.