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UnityEQLabs Create: Art & VFX

Trim Sheet Assistant

Builds trim-sheet region profiles and applies selected UV regions to materials so artists can iterate on trim usage without leaving Unity.

  • Tools/EQLabs/Creation/Art/Trim Sheet Assistant
  1. Open Trim Sheet Assistant from the Art menu and create or assign a trim-sheet profile asset.
  2. Set the preview texture and grid dimensions that match the trim sheet you are authoring against.
  3. Generate grid regions or add custom regions manually, then rename them to match your trim library.
  4. Select the target materials or scene objects that should use a trim region.
  5. Choose a region and apply it to the selected materials so the correct UV offset and scale are written automatically.
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