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UnityEQLabs Essentials

LUT Color Grading Baker

Bakes color grading LUT textures from manual grading controls or from an extracted reference-image look, so teams can turn concept art direction into a reusable post-processing starting point.

  • Tools/EQLabs/Texture Generation/LUT Color Grading Baker
  1. Open LUT Color Grading Baker from the Texture Generation menu.
  2. If you want to match concept art, assign a reference image and click Extract Look From Reference to populate the grading controls with an estimated look.
  3. Refine the lift, gamma, gain, HSL, tone, and curve controls until the LUT preview matches the direction you want.
  4. Export the LUT strip PNG and assign it in your post-processing or color-grading workflow inside Unity.
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