Skip to content

UnityEQLabs Create: Art & VFX

Material Breakdown Reporter

Builds a material, shader, and texture usage report for a selected prop or prefab so reviews and optimization passes start from a clear summary.

  • Tools/EQLabs/Creation/Art/Material Breakdown Reporter
  1. Open Material Breakdown Reporter from the Art menu and assign the prop or prefab you want to audit.
  2. Build the breakdown report to scan all renderers, materials, shaders, and assigned textures on that target.
  3. Review the summary counts to understand how heavy the asset is from a material perspective.
  4. Inspect the material list to see which textures are assigned to each material and how often each one is used.
  5. Export the JSON report if you want a sharable review artifact.
Report an issue with this tool

Opens our feedback form in a new tab with the tool name pre-filled.