UnityEQLabs Create: Art & VFX
Material Breakdown Reporter
Purpose
Section titled “Purpose”Builds a material, shader, and texture usage report for a selected prop or prefab so reviews and optimization passes start from a clear summary.
Menu path
Section titled “Menu path”Tools/EQLabs/Creation/Art/Material Breakdown Reporter
How to use
Section titled “How to use”- Open Material Breakdown Reporter from the Art menu and assign the prop or prefab you want to audit.
- Build the breakdown report to scan all renderers, materials, shaders, and assigned textures on that target.
- Review the summary counts to understand how heavy the asset is from a material perspective.
- Inspect the material list to see which textures are assigned to each material and how often each one is used.
- Export the JSON report if you want a sharable review artifact.
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