UnityEQLabs Create: Art & VFX
Texture Set Validator
Purpose
Section titled “Purpose”Validates PBR texture sets for naming, missing maps, mismatched resolutions, and import settings that commonly break shading workflows.
Menu path
Section titled “Menu path”Tools/EQLabs/Creation/Art/Texture Set Validator
How to use
Section titled “How to use”- Select a folder or a set of texture assets that belong to your material library.
- Open Texture Set Validator from the Art menu and choose whether to scan the current selection or a specific folder.
- Set whether base color and normal maps are required for this audit.
- Run the scan and review warnings for naming, missing maps, resolution mismatch, and import settings.
- Fix the flagged texture assets and scan again until the set reads clean.
Report an issue with this tool
Opens our feedback form in a new tab with the tool name pre-filled.