UnityEQLabs Create: Art & VFX
Atlas Composer + Channel Repacker
Purpose
Section titled “Purpose”Builds texture atlases for presentation or batching workflows, and repacks grayscale maps into a single optimized RGBA texture for shader use.
Menu path
Section titled “Menu path”Tools/EQLabs/Creation/Art/Atlas Composer + Channel Repacker
How to use
Section titled “How to use”- Open Atlas Composer + Channel Repacker from the Art menu.
- Choose whether you are building an atlas or packing channels.
- For atlas mode, add textures, then set cell size, padding, column count, and background before clicking Compose Atlas.
- For channel mode, assign source textures to R, G, B, and A, choose which channel to sample from each input, then click Pack Channels.
- Preview the result and export the PNG when it looks correct.
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