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UnityEQLabs Create: Art & VFX

Trim Alignment Validator

Checks selected materials against a trim-sheet profile, reports drift from valid regions, and can snap off-grid materials back to the nearest trim slot.

  • Tools/EQLabs/Creation/Art/Trim Alignment Validator
  1. Select the materials or scene objects that currently use a trim-sheet material setup.
  2. Open Trim Alignment Validator from the Art menu and assign the trim-sheet profile that defines the valid regions.
  3. Run the scan to compare current texture scale and offset values against the profile regions.
  4. Review which materials are aligned and which ones are drifting away from a valid trim region.
  5. Use the snap action to push off-grid materials back to their nearest trim region when appropriate.
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