UnityEQLabs Create: Art & VFX
Material Variant Generator
Purpose
Section titled “Purpose”Generates controlled material variations from selected source materials by cloning assets and applying color, metallic, and smoothness permutations.
Menu path
Section titled “Menu path”Tools/EQLabs/Creation/Art/Material Variant Generator
How to use
Section titled “How to use”- Select the source materials or renderer objects you want to derive variants from.
- Open Material Variant Generator from the Art menu and scan the current selection.
- Enter comma-separated base color hex values and optional metallic or smoothness lists.
- Preview the recipe count to confirm the permutation size stays reasonable.
- Create the variants and review the generated material assets in the output folder.
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