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Unity

CelShaderFX

Unity 2021.3+––
Harbour Square on a slow orbit, a different CelShaderFX preset on every bar: one Volume, no material changes.
  • Quick Start: Install CelShaderFX and set up the effect for the Built-In, URP or HDRP render pipeline.
  • Editions: What CelShaderFX Essentials, Pro and Ultimate each include, side by side.
  • User Manual: The complete guide to CelShaderFX: the two ways to set it up, every effect, and per-object cel shading.
  • Editor tools: The Setup Wizard, the Preset Browser and the other editor tools that configure CelShaderFX without writing code.
  • Troubleshooting: Fixes for install problems, an effect that does not show, visual artifacts and performance issues.
  • API index: The scripting reference: namespaces, types and runtime calls for driving CelShaderFX from code.
  • Changelog: The release history of CelShaderFX.
  • What’s new in 2.1: What changed in CelShaderFX 2.1: 37 presets with thumbnails, Unity 6.4 support, a runtime scripting API and visual fixes.

Preset tours: the Volume Inspector beside Harbour Square, one preset at a time.

The painted and drawn presets on Harbour Square: Gouache, Van Gogh, Sumi-E, Ink Drawing and Sin City, picked from the Volume's preset dropdown.
The retro and experimental presets on Harbour Square: Pixel Art, PS1 Demake, Retro, Cyberpunk, Neon, Blueprint, Noir and Dramatic, picked from the Volume's preset dropdown.

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