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UnityEQLabs Essentials

Texture Channel Packer

Packs multiple grayscale maps into RGBA channels to optimize texture memory and sampling cost.

  • Tools/EQLabs/Texture Generation/Texture Channel Packer
  1. Open channel packer from Texture Generation menu.
  2. Assign source textures into R, G, B, and A inputs.
  3. Set output options and destination.
  4. Pack channels and save final texture.
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