OTIO-Sequencer Bridge
OTIO-Sequencer Bridge
Section titled “OTIO-Sequencer Bridge”Module: Design · Category: Cinematic · Tool ID:
OTIOSequencerBridge
Three-tab bridge between OpenTimelineIO (OTIO) — the industry-standard editorial timeline format — and UE Level Sequencer. Sequences scans LevelSequence assets with stats. OTIO Export/Import exports sequences to OTIO JSON or imports/parses OTIO files. Shot Breakdown analyzes camera cuts with a marketing render checklist.

When to use it
Section titled “When to use it”- Editorial round-trip — exporting UE sequences to Premiere/DaVinci/Avid via OTIO, then importing the editorial cut back
- Marketing render planning — shot breakdown with checklist (audio? long enough? camera assigned?)
- Cinematic auditing — getting a stat overview of all LevelSequence assets
When not to use it
Section titled “When not to use it”- Don’t expect this to render via OTIO — it bridges editorial data, not pixel-level renders
- Don’t expect this to author shots — that lives in Sequencer
Opening the tool
Section titled “Opening the tool”- Open the EQLabs Hub and search for
OTIOorSequencer Bridge(or browse to Design → Cinematic) - Click the tool card
- Use the tab bar: Sequences, OTIO Export/Import, Shot Breakdown
Tab 1 — Sequences
Section titled “Tab 1 — Sequences”Scan LevelSequence assets with stats.
| Section | What it does | Default |
|---|---|---|
| Scan Path | Folder to scan | /Game |
| Scan Sequences | Walks every ULevelSequence | |
| Sequences list | Per-sequence row: name, duration (seconds), duration (frames), frame rate, track count, sub-sequence count, camera-cut count, bound actors |
Single-click a sequence to select it (drives the Shot Breakdown tab).
Tab 2 — OTIO Export/Import
Section titled “Tab 2 — OTIO Export/Import”Round-trip with editorial software.
| Section | What it does |
|---|---|
| Export File Path | Output OTIO JSON path |
| Export OTIO | Exports the selected sequence to OTIO JSON |
| Import File Path | Input OTIO JSON path |
| Browse Import File | Pick an OTIO file |
| Import OTIO | Parses the file and lists the clips |
| Imported Clips list | Per-clip row: track name, clip name, kind (Video/Audio), start/end frames, matched UE asset path |
The exporter writes a standards-conforming OTIO JSON. The importer parses OTIO JSON and tries to match each clip to a UE LevelSequence asset by name.

Tab 3 — Shot Breakdown
Section titled “Tab 3 — Shot Breakdown”Camera-cut analysis with marketing render checklist.
| Section | What it does |
|---|---|
| Analyze Shots | Walks the selected sequence’s camera cuts |
| Shots list | Per-shot row: shot name, start/end frames, duration, camera name, focal length, issues |
| Marketing checklist | Per-shot checks: has audio, length >= minimum, camera assigned, total shot count adequate |
| Export CSV | Saves the breakdown |
Workflow
Section titled “Workflow”Round-trip with editorial
Section titled “Round-trip with editorial”- Set Scan Path, click Scan Sequences
- Select a sequence
- Switch to OTIO Export/Import tab
- Click Export OTIO — JSON file written
- Hand to editorial; they edit; receive the result
- Click Browse Import File, pick the result, click Import OTIO
- Compare imported clips against current LevelSequence
Marketing pre-render
Section titled “Marketing pre-render”- Select a sequence on the Sequences tab
- Switch to Shot Breakdown
- Click Analyze Shots
- Walk the issues column for each shot
- Export CSV for the producer
Settings reference
Section titled “Settings reference”| Field | What it does | Default |
|---|---|---|
| Scan Path | Folder for sequences scan | /Game |
| Export / Import file paths | OTIO JSON paths | (empty) |
Settings file:
[Project]/Saved/EQLabs/Settings/OTIOSequencerBridge.json
Output
Section titled “Output”- OTIO JSON file — via Export OTIO
- Imported clip list in-panel — via Import OTIO (read-only display)
- CSV export — Shot Breakdown
- No edits to LevelSequence assets — read-only
Tips & gotchas
Section titled “Tips & gotchas”- OTIO clip-to-asset matching is name-based — if your editorial software renames clips, matching breaks
- Frame rates must align — export OTIO at the project’s master frame rate to avoid drift
- Marketing checklist is heuristic — flags low-shot-count or missing audio; doesn’t guarantee shippable
Related tools
Section titled “Related tools”- Sequencer Shot Validator — for asset-side LevelSequence validation
- Camera Sequencer Enhancement — author shots that consume this OTIO data
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