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Quick Start

Click the EQLabs button in the main toolbar, or use the menu:

Tools → EQLabs → Hub

The Hub is your central dashboard — all 89 tools are discoverable here, organized by module and category.


Search — Type any tool name, keyword, or category in the search bar at the top of the Hub. Results appear instantly.

Browse by module — Click any module card on the dashboard, or use the sidebar tree to navigate by module → category.


Click any tool card to open it in its own dockable panel. Tools open as independent windows — you can keep multiple open simultaneously and dock them anywhere in the editor layout.


ModuleToolsWhat it covers
Tech30Texture generation, shader debugging, blueprint auditing, QA
Art20Baking, painting, atlas, environment art, VFX, EQSynth
Animation12Rigging, retargeting, Control Rig, foot locking, notifies
Modeling8LOD, Nanite, UV, mesh analysis, physics, modular building
Design20Level design, PCG, cinematics, systems, localization, pipeline
Custom Editors3PaintingLab, BlockoutLab, EquloSimLab

Every tool saves its settings per project. When you reopen a tool, it restores exactly where you left off — no reconfiguring.

Settings are stored at:

{YourProject}/Saved/EQLabs/Settings/{ToolId}.json

EQLabs exposes a Blueprint Function Library with functions covering navigation, asset auditing, viewport control, tool launching, and batch operations. Search for EQLabs in the Blueprint editor to see all available nodes.