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Tech

The Tech module is the largest in EQLabs — 40 tools covering texture generation, material/asset workflow, debugging, QA, project audit, and runtime performance suites.

40 registered tools.

  • Gradient Ramp Generator

    Generate gradient ramps for toon shading and ramp-based material effects.

    TextureGenerators
  • Noise Texture Generator

    14 noise + pattern types — Perlin, Simplex, Worley, Domain-Warped FBM, and more.

    TextureGenerators
  • Texture Channel Packer

    Pack 4 textures' channels into RGBA with ORM presets and batch mode.

    TextureGenerators
  • SDF Generator

    Generate SDF / MSDF textures from source images.

    TextureGenerators
  • VAT Management Suite

    Create, import, and manage Vertex Animation Textures.

    TextureGenerators
  • Cymatics FX

    Spectrally-controlled wave-noise Material Function library: watercolour, manga paper, hatching, dissolve, cloth weave, mist and flowmaps.

    TextureGenerators
  • Widget Blueprint Auditor

    UMG perf audit.

    Performance
  • Rendering Systems Auditor

    Nanite / Lumen / VSM / VT runtime tuning.

    Performance
  • Scene Optimization Advisor

    Significance LOD + hierarchy flattening.

    Performance
  • Runtime Insights

    Profiler + trace analyzer + benchmarks + AI.

    Performance
  • Blueprint Tick Auditor

    Scans Blueprint actor classes for the real precondition of per-frame VM cost — an implemented Event Tick with ticking enabled — and ranks the every-frame tickers.

    Performance
  • GC Pulse

    Records every garbage collection: real pause duration, objects destroyed, and a live UObject-count-vs-capacity early warning.

    Performance
  • HitchScope

    Always-on hitch sentinel: samples real per-frame time in PIE and classifies the likely cause of each spike from real engine signals.

    Performance
  • MemSnap

    One-click memory snapshots and diffs: per-class UObject growth, process memory and GPU texture memory, plus reference-chain tracing.

    Performance
  • PSO Precache Auditor

    Read-only audit of PSO precaching and bundled shader-pipeline-cache configuration, engine-version caveats, and the PSO cache file inventory.

    Performance
  • StreamDoctor

    World Partition and streaming health monitor: records real streaming events during PIE and classifies them into a live health verdict.

    Performance
ToolCategoryType
Gradient Ramp GeneratorTextureGeneratorsSingle
Noise Texture GeneratorTextureGeneratorsSingle
Texture Channel PackerTextureGeneratorsSingle
SDF GeneratorTextureGeneratorsSingle
VAT Management SuiteTextureGenerators4-tab
Material & Asset BrowserWorkflow2-tab
Dependency ExplorerWorkflowSingle
Batch Material CreatorWorkflowSingle
Material ReplacerWorkflowSingle
Material Preset ManagerWorkflowSingle
Material Instance ManagerWorkflow2-tab
Subsystem ViewerWorkflowSingle
Config/INI Diff ToolWorkflowSingle
USD Interchange Repair KitWorkflowSingle
Texture Validation & Color MgmtWorkflow3-tab
Shader Diagnostics SuiteDebugging3-tab
Material Property DiffDebuggingSingle
Replication DebuggerDebuggingSingle
Lumen Scene DebuggerDebuggingSingle
Virtual Texture DiagnosticDebuggingSingle
Material ProfilerQA3-tab
Blueprint InspectorQA3-tab
Project DoctorQA5-tab
Asset Naming Convention CheckerQASingle
Quest Readiness ScannerQASingle
Blueprint Graph ExporterQA3-tab
Widget Blueprint AuditorPerformanceSingle
Rendering Systems AuditorPerformance4-tab
Scene Optimization AdvisorPerformance2-tab
Runtime InsightsPerformance4-tab