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Tech

The Tech module is the largest in EQLabs — 30 tools covering texture generation, material/asset workflow, debugging, QA, project audit, and runtime performance suites.

30 registered tools.


ToolDescription
Gradient Ramp GeneratorGenerate gradient ramps for toon shading and ramp-based material effects.
Noise Texture Generator14 noise + pattern types — Perlin, Simplex, Worley, Domain-Warped FBM, and more.
Texture Channel PackerPack 4 textures’ channels into RGBA with ORM presets and batch mode.
SDF GeneratorGenerate SDF / MSDF textures from source images.
VAT Management SuiteCreate, import, and manage Vertex Animation Textures.
ToolDescription
Material & Asset BrowserBrowse materials/textures with statistics and filtered views.
Dependency ExplorerMap asset dependencies with blast radius analysis.
Batch Material CreatorAuto-create MIs from texture folders by naming convention.
Material ReplacerBatch find/replace materials across actors.
Material Preset ManagerSave/load material parameter presets as JSON.
Material Instance ManagerMI hierarchy + override tracking.
Subsystem ViewerList Engine / Editor / GameInstance / World / LocalPlayer subsystems.
Config/INI Diff ToolCompare project config to engine defaults with templates.
USD Interchange Repair KitAudit USD/Interchange import results.
Texture Validation & Color MgmtScan/validate/fix texture settings.
ToolDescription
Shader Diagnostics SuiteKeywords + compilation + permutations.
Material Property DiffSide-by-side parameter diff for two MIs.
Replication DebuggerReplication audit with bandwidth estimation.
Lumen Scene DebuggerLumen GI / reflection scene analyzer.
Virtual Texture DiagnosticVT setup audit.
ToolDescription
Material ProfilerHeatmap + QA linter + Substrate analyzer.
Blueprint InspectorComplexity + interfaces + event timeline.
Project DoctorFlagship 5-tab audit: Health / Build / Budget / Android / Scene Audit.
Asset Naming Convention CheckerValidate asset names with batch rename.
Quest Readiness ScannerPer-device XR readiness for Quest / Vision Pro.
Blueprint Graph ExporterExport Blueprint graphs to JSON / Markdown.
ToolDescription
Widget Blueprint AuditorUMG perf audit.
Rendering Systems AuditorNanite / Lumen / VSM / VT runtime tuning.
Scene Optimization AdvisorSignificance LOD + hierarchy flattening.
Runtime InsightsProfiler + trace analyzer + benchmarks + AI.

ToolCategoryType
Gradient Ramp GeneratorTextureGeneratorsSingle
Noise Texture GeneratorTextureGeneratorsSingle
Texture Channel PackerTextureGeneratorsSingle
SDF GeneratorTextureGeneratorsSingle
VAT Management SuiteTextureGenerators4-tab
Material & Asset BrowserWorkflow2-tab
Dependency ExplorerWorkflowSingle
Batch Material CreatorWorkflowSingle
Material ReplacerWorkflowSingle
Material Preset ManagerWorkflowSingle
Material Instance ManagerWorkflow2-tab
Subsystem ViewerWorkflowSingle
Config/INI Diff ToolWorkflowSingle
USD Interchange Repair KitWorkflowSingle
Texture Validation & Color MgmtWorkflow3-tab
Shader Diagnostics SuiteDebugging3-tab
Material Property DiffDebuggingSingle
Replication DebuggerDebuggingSingle
Lumen Scene DebuggerDebuggingSingle
Virtual Texture DiagnosticDebuggingSingle
Material ProfilerQA3-tab
Blueprint InspectorQA3-tab
Project DoctorQA5-tab
Asset Naming Convention CheckerQASingle
Quest Readiness ScannerQASingle
Blueprint Graph ExporterQA3-tab
Widget Blueprint AuditorPerformanceSingle
Rendering Systems AuditorPerformance4-tab
Scene Optimization AdvisorPerformance2-tab
Runtime InsightsPerformance4-tab
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