Standalone plugins
EQLabs Pro is one large plugin. Some of its tools — and one that was never part of it — also ship standalone: separate Fab products, separately versioned, each installable on its own.
They exist for people who want one specific tool rather than the whole suite. If you already own EQLabs Pro, you do not need any of them.
Documented here
Section titled “Documented here”In-engine texture painting on a 3D mesh or a 2D canvas. Five paint modes (Color, Flow, Direction,
Mask, Normal), brush dynamics, symmetry, hatching, stroke stabilisation, and seam-dilated export to
both a UTexture2D and a PNG / EXR file.
One editor module, no runtime footprint. Since 2.1.0 feature-identical to the Painting Lab inside the Pro edition — Flipbook Studio, brush presets and 20 starter brush tips included. Windows editor only.
In-engine Pivot Painter 1.0 and 2.0 baking. Turns any static-mesh tree, bush or plant into wind-animated foliage with no DCC round-trip: automatic element detection, hierarchy building, pivot computation, generated wind materials, global wind and seasons through a Material Parameter Collection, octahedral impostor LODs, interactive bending, and wind-driven falling leaves.
Bakes are drop-in compatible with Epic’s stock Pivot Painter 2 shader. Four modules, one of them Runtime — the falling-leaf and interactive-bending features ship in packaged games.
A ten-tab cinematography cockpit for Unreal: shot management with cross-tab look states, a library of stackable camera post-process effects, multi-pass / AOV rendering through Movie Render Queue, and an OTIO bridge that carries circled takes into an NLE as native markers.
Cinematic Lab was never part of EQLabs Pro. It is its own product, and this is its first release.
Also standalone, documented elsewhere
Section titled “Also standalone, documented elsewhere”Two more EQLabs tools ship as their own Fab plugins. Their documentation lives with the Pro tool pages, because the feature set is the same:
- Blockout Lab v1.1.0 — see Blockout Lab
- VAT Management Suite v1.0.2 — see VAT Management Suite
What “standalone” changes
Section titled “What “standalone” changes”| In EQLabs Pro | Standalone | |
|---|---|---|
| Opened from | The EQLabs Hub | The plugin’s own launcher, Tools menu or Content Browser |
| Installed as | One plugin, all tools | One plugin, one tool |
| Versioned | With the suite | On its own release cadence |
| Shared framework | Uses EQLabs Core’s report engine, budget registry and mutation scope | Self-contained — no EQLabs Core dependency |
Feature parity is per-product and stated on each page. Where the standalone is a subset of the Pro edition, the difference is listed explicitly rather than glossed over.